Sense of value

Georg Simmel perceived money as the mechanism that enables the seperation of an object created by a subject, and then the overcoming of that seperation, which in it's turn - creates value. Hence, our pricing system.

Creation - Free

 * The station (LILO) are easily and freely created, shared and accessed.
 * Routes that simply bind stations in a linear structure are free

Socialy Oriented - Symbolic Pricing

 * templates that organize stations into socialy valueble activities, e.g. games, tours, sites - will be priced as 1 unit ($) to represent their value.
 * The first use will be free, since most commonly people need it for a specific use, so they will be able to enjoy the templates while having a sense of value, as it is a sample of a priced object.
 * Each 5 stations created will grant an aditional free round of templates, a creator is rewarded and gets value for his creation. This mechanism also creates, by proxy, a value for the station-creation process.

Commercial - 10% of Equvivalent Taylor-Made Products Pricing
Activities either Sites or applications with commercial value, will be priced in comparison to taylor-made applications that require "experts" so the user will get a sense of the added value. their price is devided 1$-10$-100$-1000$. you can see specific price of current products on the wandering platform under "my activities"-> create new activity